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Orangeview Universe is currently under development.
It is due to be released in 2007.
If you would like to read some of the documentation, feel free to peruse the incomplete
design document
or check out the pencil-and-dice tabletop
role playing game.
played by and !
Orangeview Universe is a free multiplayer online game with 3d graphics.
Become part of an epic adventure in an ever-growing universe, complete with
high-tech quests, enemy factions, and explosive space battles.
Meet new people, explore new planets, or build a powerful trade empire for profit.
Visit Phobos Arena, where you can play a fast-action mini-game called Moonball for money and fame.
Fly through an asteroid field, looking for useful materials.
Players can explore the solar system, build a giant space fortress, and enjoy sci-fi
espionage role-playing in a high-tech near-future universe that is always changing.
Don't feel like destruction? Then relax and build your own space fortress, conquer puzzling missions and quests, uncover plotlines and intel, create a vast trade empire and build the wealth you need to upgrade your ship, or simply unleash your creativity and create a beautiful castle in the sky or a death star complete with a trench and turret guns. Put on some music and play with our building blocks.
No signup forms, no credit card required, no in-game advertisements,
no spyware, no nag-screens. You never have to give any personal information to play,
simply login and enjoy.
Orangeview Universe is free to play for as long as you like.
The player is caught up in a futuristic cold war between four corporate factions. Each faction seems law-abiding, but behind the scenes each is gripped in a desperate battle for power that involves espionage, assassination, and massive space battles. The player becomes a free-agent: a new independent faction in the interplantary struggle for money and power set in the Solar System of the near future.
Orangeview Universe presents a vision of the near future with an emphasis on realism in terms of technology and cultural shifts over time. There is a focus on high-tech, stealth, intel, assassination, border disputes, arms manufacturing, homeland security, and espionage between giant corporations. Tired sci-fi clichés are avoided by presenting a realistic future in which there are no magical teleporters, no English-speaking aliens, and no mention of the space-time-continuum. Players experience an adventure of galactic proportions in a universe that feels fresh.
In this game universe there exists a human society very similar to our own. The Politics and Economy of Earth are still imperfect. Society still experiences strife. There are still poor, there are still wars, and there are still criminals. In fact, there are a lot of criminals. The technological advancements of a thousand years of science have enabled humanity to reach beyond the confines of our home planet. The Moon and Mars have been populated, and Travel between planets is common. Amongst the rapid growth and prosperity, competing factions secretly fight a cold war against each other behind the iron curtain of an interplanetary Black Market.
Project Status
This project is in the documentation stage.
A work-in-progress design document
exists that includes a
mission statement, design philosophy, scripts and todo lists.
The
has been fleshed out, and NPC characters and missions
are already defined. Game assets are currently undergoing modifications,
and a proof-of-concept working executable exists. Several major functions remain to
be programmed in the c++ game engine, which is derived from previous 3d applications
created by Orangeview Online Productions
such as
Moonball,
and
SalmonRun.
The flocking AI (called 'boids') that was initially used for a fish simulation
has been modified to work for spaceships,
and the AI engine is capable of animating hundreds of moving fighters,
each piloting the craft with due consideration to avoiding collisions,
remaining near to teammates, and navigation towards a goal.
The shooter game engine is already well tested, and is ready for player-controlled
combat that includes missiles, explosions, and bullets that affect
health and armour and can exert force upon objects. Event management
such as death, respawning, game save and load, buttons, config screens,
sounds, mp3 music, and much more are all complete and bug-free.
That said, there are still many routines that need to be programmed
before the game is ready for beta testing, which is expected to begin
in early 2007.
Game Developer for Hire
Orangeview Online Productions offers professional software development services
on a freelance off-site contract basis. We have created over 50 pieces of custom software
for our clients ranging from games and websites to scientific tools and 3d business apps.
We create custom software with a focus on 3d graphics, games and the internet.
Case studies
of several past projects are available.
We are happy to provide free estimates
as well as encouragement and advice concerning your next software project, and we would be grateful for the opportunity to earn your business.
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